Bad Omens
This game was made with Godot for the WeekSauce Game Jam of February 2026.

The game
The goal is to validate every week's points objective by assigning one card for each day. You can upgrade your deck every time you validate a week. There are only 12 different cards to play with for the time being.
Acknowledgments
- I had bigger hopes for this project, but I didn't have time to improve it. Any input is welcomed but keep in mind that I made this game by working on it for around 6 days.
- I'm so sorry about the poor quality music loop and the lack of sound effects, this is clearly not my strong suit, I skipped most of it.
- The game can be played with a mouse but I wish to add keyboard/gamepad support as soon as possible.
- Some cards score add at the end of the week (like crows), that's normal. But I noticed some other bugs with the score but I didn't have enough time to debug it.
Overall, I had fun making this game (except for that one annoying bug that took hours fixing!) and I want to keep improving it after the jam so it looks more like what I expected when I had the idea!

Comments
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Thanks for participating in Week Sauce! I loved the game, and the only thing that I saw in need of improvement was the score not recalculating correctly every time you place a card. I think it would be more user friendly if all cards worked the same and there was no end of week ones like the crows. Instead, just redo the whole score calculation with everything on the table every time you put a card down (like do not keep a score variable and update it, just start from 0 and calculate the whole thing; less possibility of errors). Really hope you keep improving it! Cheers